From 43b044ddd80b54ebaa42a1c903c906a0149f8ef3 Mon Sep 17 00:00:00 2001
From: "4kruse@informatik.uni-hamburg.de" <4kruse@informatik.uni-hamburg.de>
Date: Fri, 29 Oct 2021 17:13:29 +0200
Subject: [PATCH] add small changes

---
 Assets/Scripts/ActionHandler.cs                  | 2 +-
 Assets/Scripts/UIScripts/QuestionnaireManager.cs | 2 --
 2 files changed, 1 insertion(+), 3 deletions(-)

diff --git a/Assets/Scripts/ActionHandler.cs b/Assets/Scripts/ActionHandler.cs
index 971876fb..b9291f1a 100644
--- a/Assets/Scripts/ActionHandler.cs
+++ b/Assets/Scripts/ActionHandler.cs
@@ -88,7 +88,7 @@ public class ActionHandler : MonoBehaviour
             initBallPos = Ball.transform.position;                                                      //save pos where Ball got released
 
 
-            GazeAssist.instance.spawnGazeTargetMarker();                                                  //spwan visual representation of weighted Ball target
+            GazeAssist.instance.spawnGazeTargetMarker();                                                //spwan visual representation of weighted Ball target
             GazeAssist.instance.spawnTobiiPoint();                                                      //spawn visual representation of Eyetracking fixation
 
             ballsThrown += 1;                                                                           //incr. throws
diff --git a/Assets/Scripts/UIScripts/QuestionnaireManager.cs b/Assets/Scripts/UIScripts/QuestionnaireManager.cs
index c88ffb46..c2bf940c 100644
--- a/Assets/Scripts/UIScripts/QuestionnaireManager.cs
+++ b/Assets/Scripts/UIScripts/QuestionnaireManager.cs
@@ -44,12 +44,10 @@ public class QuestionnaireManager : MonoBehaviour
 
         if (fullQuestionnaireActive)
         {
-       
             AnswersFullQuestionnaire.Add(new answer(question, answer));
         }
         else
         {
-            
             AnswersduringTrial.Add(new answer(question, answer));
         }
         nrFinishedQuestions++;
-- 
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