From 43b044ddd80b54ebaa42a1c903c906a0149f8ef3 Mon Sep 17 00:00:00 2001 From: "4kruse@informatik.uni-hamburg.de" <4kruse@informatik.uni-hamburg.de> Date: Fri, 29 Oct 2021 17:13:29 +0200 Subject: [PATCH] add small changes --- Assets/Scripts/ActionHandler.cs | 2 +- Assets/Scripts/UIScripts/QuestionnaireManager.cs | 2 -- 2 files changed, 1 insertion(+), 3 deletions(-) diff --git a/Assets/Scripts/ActionHandler.cs b/Assets/Scripts/ActionHandler.cs index 971876fb..b9291f1a 100644 --- a/Assets/Scripts/ActionHandler.cs +++ b/Assets/Scripts/ActionHandler.cs @@ -88,7 +88,7 @@ public class ActionHandler : MonoBehaviour initBallPos = Ball.transform.position; //save pos where Ball got released - GazeAssist.instance.spawnGazeTargetMarker(); //spwan visual representation of weighted Ball target + GazeAssist.instance.spawnGazeTargetMarker(); //spwan visual representation of weighted Ball target GazeAssist.instance.spawnTobiiPoint(); //spawn visual representation of Eyetracking fixation ballsThrown += 1; //incr. throws diff --git a/Assets/Scripts/UIScripts/QuestionnaireManager.cs b/Assets/Scripts/UIScripts/QuestionnaireManager.cs index c88ffb46..c2bf940c 100644 --- a/Assets/Scripts/UIScripts/QuestionnaireManager.cs +++ b/Assets/Scripts/UIScripts/QuestionnaireManager.cs @@ -44,12 +44,10 @@ public class QuestionnaireManager : MonoBehaviour if (fullQuestionnaireActive) { - AnswersFullQuestionnaire.Add(new answer(question, answer)); } else { - AnswersduringTrial.Add(new answer(question, answer)); } nrFinishedQuestions++; -- GitLab