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Rings, Sebastian Reiner
gaze-study
Commits
16b4b93d
Commit
16b4b93d
authored
Feb 20, 2020
by
6brosius
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SecondScene
parent
d4fc0326
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Changes
3
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3 changed files
Assets/Scenes/IntroScene.unity
+220
-220
220 additions, 220 deletions
Assets/Scenes/IntroScene.unity
Assets/Scripts/Scene2/ActionHandlr2.cs
+1
-1
1 addition, 1 deletion
Assets/Scripts/Scene2/ActionHandlr2.cs
Assets/Scripts/Scene2/Timer.cs
+40
-10
40 additions, 10 deletions
Assets/Scripts/Scene2/Timer.cs
with
261 additions
and
231 deletions
Assets/Scenes/IntroScene.unity
+
220
−
220
View file @
16b4b93d
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:
0
,
y
:
0
}
---
!u!114
&1661077313
MonoBehaviour
:
...
...
@@ -6908,7 +6874,7 @@ MonoBehaviour:
m_Name
:
m_EditorClassIdentifier
:
m_Material
:
{
fileID
:
0
}
m_Color
:
{
r
:
0
.52213013
,
g
:
1
,
b
:
0.5529412
,
a
:
1
}
m_Color
:
{
r
:
0
,
g
:
0.16586089
,
b
:
1
,
a
:
1
}
m_RaycastTarget
:
1
m_OnCullStateChanged
:
m_PersistentCalls
:
...
...
@@ -6917,7 +6883,7 @@ MonoBehaviour:
Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
m_FontData
:
m_Font
:
{
fileID
:
10102
,
guid
:
0000000000000000e000000000000000
,
type
:
0
}
m_FontSize
:
10
0
m_FontSize
:
5
0
m_FontStyle
:
0
m_BestFit
:
0
m_MinSize
:
0
...
...
@@ -6961,11 +6927,6 @@ PrefabInstance:
m_Modification
:
m_TransformParent
:
{
fileID
:
1047444053
}
m_Modifications
:
-
target
:
{
fileID
:
-927199367670048503
,
guid
:
3c6ce42bdec2e4f438963e5160539634
,
type
:
3
}
propertyPath
:
m_Name
value
:
untitled10m
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
-4216859302048453862
,
guid
:
3c6ce42bdec2e4f438963e5160539634
,
type
:
3
}
propertyPath
:
m_LocalPosition.x
...
...
@@ -7031,6 +6992,11 @@ PrefabInstance:
propertyPath
:
m_LocalScale.z
value
:
20
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
-927199367670048503
,
guid
:
3c6ce42bdec2e4f438963e5160539634
,
type
:
3
}
propertyPath
:
m_Name
value
:
untitled10m
objectReference
:
{
fileID
:
0
}
-
target
:
{
fileID
:
-1504981713932161579
,
guid
:
3c6ce42bdec2e4f438963e5160539634
,
type
:
3
}
propertyPath
:
m_Materials.Array.data[0]
...
...
@@ -7038,6 +7004,40 @@ PrefabInstance:
objectReference
:
{
fileID
:
2100000
,
guid
:
7b50f3a190574004dada19f6e2053f74
,
type
:
2
}
m_RemovedComponents
:
[]
m_SourcePrefab
:
{
fileID
:
100100000
,
guid
:
3c6ce42bdec2e4f438963e5160539634
,
type
:
3
}
---
!u!21
&1828487043
Material
:
serializedVersion
:
6
m_ObjectHideFlags
:
0
m_CorrespondingSourceObject
:
{
fileID
:
0
}
m_PrefabInstance
:
{
fileID
:
0
}
m_PrefabAsset
:
{
fileID
:
0
}
m_Name
:
Sprites/Default
m_Shader
:
{
fileID
:
10753
,
guid
:
0000000000000000f000000000000000
,
type
:
0
}
m_ShaderKeywords
:
m_LightmapFlags
:
4
m_EnableInstancingVariants
:
0
m_DoubleSidedGI
:
0
m_CustomRenderQueue
:
-1
stringTagMap
:
{}
disabledShaderPasses
:
[]
m_SavedProperties
:
serializedVersion
:
3
m_TexEnvs
:
-
_AlphaTex
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
-
_MainTex
:
m_Texture
:
{
fileID
:
0
}
m_Scale
:
{
x
:
1
,
y
:
1
}
m_Offset
:
{
x
:
0
,
y
:
0
}
m_Floats
:
-
PixelSnap
:
0
-
_EnableExternalAlpha
:
0
m_Colors
:
-
_Color
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
-
_Flip
:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
-
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:
{
r
:
1
,
g
:
1
,
b
:
1
,
a
:
1
}
---
!u!1
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GameObject
:
m_ObjectHideFlags
:
0
...
...
This diff is collapsed.
Click to expand it.
Assets/Scripts/Scene2/ActionHandlr2.cs
+
1
−
1
View file @
16b4b93d
...
...
@@ -144,7 +144,7 @@ public class ActionHandlr2 : MonoBehaviour
NewRound
();
}
p
rivate
void
EndWarmup
()
p
ublic
void
EndWarmup
()
{
Timer
.
instance
.
EndTimer
();
ActGame
=
false
;
...
...
This diff is collapsed.
Click to expand it.
Assets/Scripts/Scene2/Timer.cs
+
40
−
10
View file @
16b4b93d
...
...
@@ -10,8 +10,11 @@ public class Timer : MonoBehaviour
public
int
stageTime
=
0
;
private
int
min
;
private
int
sec
;
public
bool
gameFinished
=
false
;
public
bool
gameStarted
=
false
;
public
bool
gameFinished
;
public
bool
gameStarted
;
private
bool
Timeisup
;
private
const
int
countdown
=
180
;
private
int
actTime
;
private
int
startcount
=
0
;
...
...
@@ -29,27 +32,53 @@ public class Timer : MonoBehaviour
void
Start
()
{
gameFinished
=
false
;
gameStarted
=
false
;
Timeisup
=
false
;
actTime
=
180
;
}
void
Update
()
{
while
(
stageTime
<=
180
)
{
if
(
gameStarted
&&
startcount
==
0
)
{
startcount
+=
1
;
//Debug.Log("enter gameStarted");
startTime
=
Time
.
time
;
}
else
if
(
gameStarted
&&
startcount
!=
0
&&
!
gameFinished
)
else
if
(
gameStarted
&&
startcount
!=
0
&&
!
gameFinished
&&
actTime
>
0
)
{
stageTime
=
(
int
)(
Time
.
time
-
startTime
);
actTime
=
countdown
-
stageTime
;
//Debug.Log("enter gameStarted + running");
min
=
Mathf
.
FloorToInt
(
stageTime
/
60
);
sec
=
Mathf
.
FloorToInt
(
stageTime
%
60
);
min
=
Mathf
.
FloorToInt
(
actTime
/
60
);
sec
=
Mathf
.
FloorToInt
(
actTime
%
60
);
}
else
if
(
Timeisup
==
false
&&
actTime
==
0
)
{
EndTimer
();
ActionHandlr2
.
instance
.
EndWarmup
();
Timeisup
=
true
;
}
else
{
return
;
}
if
(
actTime
==
15
)
{
GetComponent
<
Text
>().
color
=
Color
.
yellow
;
}
else
if
(
actTime
==
10
)
{
GetComponent
<
Text
>().
color
=
Color
.
red
;
}
}
void
OnGUI
()
...
...
@@ -61,6 +90,7 @@ public class Timer : MonoBehaviour
{
gameStarted
=
true
;
gameFinished
=
false
;
Timeisup
=
false
;
}
public
void
EndTimer
()
...
...
This diff is collapsed.
Click to expand it.
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